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V&V Fantasy

THE ARMOURY

ARMOUR  | WEAPONS


Axe and Shield
ARMOUR
Type ADR MV Mod. Body
Breastplate 35   Partial
Chain Mail 55 MV x 3/4 Full
Chain Shirt 25   Partial
Field (Half) Plate 75 MV/2 Full
Full Plate 95 MV x 1/4 Full
Great Helm 15   Partial
Greaves 20   Partial
Helmet 10   Partial
Leather 40   Full
Leather Vest 20   Partial
Padded/Quilted 30   Full
Padded/Quilted Vest 15   Partial
Robes 5   Full
Scale Mail 50 MV x 3/4 Full
Scale Shirt 30   Partial
Shield, Buckler 20   Partial
Shield, Large 25   Partial
Shield, Small 15   Partial
Splint/Banded Armour 55 MV x 3/4 Full
Studded Leather 45   Full
Studded Leather Vest 25   Partial
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WEAPONS
Name To Hit Damage Range Special
Arrow, Longbow +5 HTH + 1 Point Ax5  
Arrow, Shortbow +4 HTH + 1 Point Ax3  
Axe, Battle +1 HTH + 1d8    
Axe, Hand or Throwing +1 HTH + 1d6 A/2  
Bardiche +2 HTH + 1d10    
Bec de carbin +1 HTH + 1d8    
Bill-Guisarme +3 HTH + 1d10    
Bo Stick +3 HTH + 1d6    
Club +2 HTH + 1d4 A/5  
Dagger +2 HTH + 1d2 A  
Dart +3 HTH + 1 Point A  
Fauchard +1 HTH + 1d8   2" Reach
Fauchard-Fork +2 HTH + 1d8   2" Reach
Flail, Footman's +1 HTH + 1d6   2" Reach
Flail, Horseman's +1 HTH + 1d4    
Fork, Military +2 HTH + 1d8   2" Reach
Glaive +2 HTH + 1d8   2" Reach
Glaive-Guisarme +2 HTH + 1d8   2" Reach, +4 to hit vs. Horsemen
Guisarme +2 HTH + 1d8   2" Reach, +4 to hit vs. Horsemen
Guisarme-Voulge +1 HTH + 1d6   2" Reach
Halberd +1 HTH + 1d10   2" Reach
Hammer, Lucern +2 HTH + 1d10    
Hammer +2 HTH + 1d4 A/2  
Javelin +2 HTH + 1d4 A  
Jo Stick +3 HTH + 1d6 A  
Lance (Light Horse) +2 HTH + 1d6   2" Reach
Lance (Medium Horse) +3 HTH + 1d8   2" Reach
Lance (Heavy Horse) +4 HTH + 1d10   3" Reach
Mace, Footman's +2 HTH + 1d6    
Mace, Horseman's +2 HTH + 1d4    
Morning Star +2 HTH + 1d6    
Partisan +3 HTH + 1d6   2" Reach
Pick, Military, Footman's +2 HTH + 1d6    
Pick, Military, Horseman's +2 HTH + 1d4    
Pike, Awl +4 HTH + 1d6   4" Reach
Quarrel (or Bolt), Light +5 HTH + 1d3 Ax3  
Quarrel (or Bolt), Heavy +4 HTH + 1d6 Ax4  
Ranseur +3 HTH + 1d8   +3 to hit vs. Horsemen
Scimitar +3 HTH + 1d6    
Sling Bullet +4 HTH + 1d2 Ax2  
Sling Stone +3 HTH + 1 Point Ax2  
Spear +3 HTH + 1d4 A  
Spectum +3 HTH + 1d8   2" Reach
Staff, Quarter +2 HTH + 1d6    
Sword, Bastard +3 HTH + 1d8    
Sword, Broad +2 HTH + 2d4    
Sword, Long +2 HTH + 1d6    
Sword, Short +3 HTH + 1d4    
Sword, Two-handed +4 HTH + 1d12    
Trident +3 HTH + 1d8    
Voulge +2 HTH + 1d8   2" Reach
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