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Identity:  Henry ("Hank") McCoy
Group Affiliation:  The X-Men
Base of Operations:  "Xavier's School for Gifted Youngsters" (1407 Graymalkin Lane in Salem Center, Westerchester County, New York)
First Appearance:  (UNCANNY) X-MEN #1
Side:  Good
Sex:  Male
Age:  21
Height:  5' 11"
Hair:  Brown
Eyes:  Blue
Level:  6th
Experience:  20,000
Training:  +1 Intelligence
1. Body Power (Banked Shot):  The Beast can try to perform a Banked Shot. On a successful attempt (Agl x3 on d100; 78% chance of success), he can bounce off several walls before hitting an opponent (x2 Knockback; x2 Damage). [OPTIONAL: +4 bonus to Acrobatics skill; use Acrobatics skill instead of d100 Agl save]
2. Body Power (Bestial Physiology):  The Beast has the agility and general physiology of a great ape. His feet & hands are larger than normal (his feet are fully prehensile and may be used as an extra set of hands). His body is durable enough to allow the Beast to take a three story fall without any damage, providing he lands on his feet (Agl x3 on d100; 78% chance of success) [OPTIONAL: use Acrobatics skill instead of d100 Agl save]. He also gains the following powers from his simian-like physiology:
          i. Heightened Agility B +10
          ii. Heightened Defense: -4 to be hit.
          iii. Heightened Endurance B +12
          iv. Heightened Strength B +14
          v. Speed Bonus (Bipedal Running): +40" ground movement.
3. Body Power (Bestial Grip):  His enlarged extremities allow the Beast increased grappling ability (+4 to hit, +2 Damage and his vice-like grip allows the Beast to scale accessable surfaces (i.e. brick walls) with little difficulty (Agl x3 on d100; 78% chance of success). [OPTIONAL: +4 bonus to Climbing skill; use Climbing skill instead of d100 Agl save]
4. Heightened Expertise (Danger Room Training):  +4 to Hit with HTH Combat.
5. Heightened Intelligence B  +14
6. Natural Weaponry (Danger Room Training):  +4 to hit (includes Training Bonuses), +5 damage (includes Training Bonus).
7. Weakness (Prejudice):  The Beast is a mutant and as such, he is feared and hated by the world around him.
Weight:  350 lbs. Basic Hits:  7 Agility Mod:  -2
Strength:  27 Endurance:  22
Agility:  26 Intelligence:  28
Charisma:  14 Reactions from:   Good:  +1     Evil:  -1
Hit Mod. (2.2) (2.6) (2.5) (1.1) =  15.73 Hit Points:  111
Damage Mod.:  +6 Healing Rate:  4.2
Accuracy:  +4 Power:  103
Carrying Capacity:  3830 lbs. Basic HTH Damage:  1d12
Movement Rates:  114" ground.
Det. Hidden:  20% Det. Danger:  24%
Inventing Points:  16.8 Inventing ( 84%): 
Knowledge Areas:  Scholar (Literature) & Sports
Origin and Background: (American)  See 'The Official Handbook of the Marvel Universe #2' (Deluxe Edition).
Legal Status:  Citizen of the United States with no criminal record.
Living Legends Skills:
 
Cost     Skills  (47 Pts) d20 or less
2     Acrobatics 19-
1     Anthropology 15-
1     Appraisal 15-
1     Archaeology 15-
2     Biology 16-
2     Botany 16-
1     Charm 12-
2     Chemistry 16-
1     Climbing* 19-
2     Convince 14-
1     Cryptography 15-
0     Drive (cars) 14-
2     Electronics 16-
2     Engineering 16-
1     Geology 15-
1     History (American) 15-
5     Jump 19-
1     Mathematics 15-
1     Philosophy 15-
2     Physics 16-
1     Pilot (X-Copter) 14-
1     Poetry 15-
2     Research 17-
2     Sociology 16-
1     Sport (Football) 15-
4     Stealth 18-
2     Swim  
1     Tactics 15-
1     Teach 15-
2     Trivia (Literature) 17-
1     Writing 15-
  *  Includes bonus from Body Power (Bestial Grip)
Training Bonuses:
 
2nd Level:   +1 HTH Accuracy
3rd Level:   +1 Strength
4th Level:   +1 HTH Accuracy
5th Level:   Education (+13 Skill Points)
6th Level:   +1 HTH Damage

 

Notes: 
          Initial Skill Points at 1st level = I + 1d10.
          Education Training gives the character an additional 1d10 + I/10 (round up) Skill Points.
 

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