This is a sourcebook of material suitable for use in World War 2
era campaigns and adventures, between roughly 1930 and 1950. It includes a basic
primer on the history
of the time period, as well as information on various characters, organizations,
weapons, and vehicles of the time. Game Masters should feel free to modify and use
this material as needed for towards a single time travel adventure, a series of
adventures, or even a full-blown campaign.
- History of the Nazi Party
- Nazi Government
- Axis Metahumans
- Typical Nazi Soldiers
- SA Storm Trooper
- SS Elite Guard
- SD Agent
- Gestapo Secret Policeman
- Nazi Occult and Psuedo-Science Projects
- Nazi Super-Soldier Projects:
Super Soldier projects were designed
to make the most out of existing troops by granting them super-human abilities,
or in extreme cases actually create the troops themselves from scratch.
- Nazi Armor/Weapon Projects:
Armor includes war machines, such as Tanks and powered battle-suits. These projects
were oriented towards creating an ultimate war machine. Most of these projects
had moderate success, but could not mass produce their results in time to make
a significant difference in the war.
- Nazi Supernatural Creatures Projects:
Europe is rich in supernatural heritage, and the Nazis attempted to
utilise the powers there for their own good.
- Stats for Heroes and villains
- More Nazi Occult and Psuedo-Science Projects
- Early Bionics and Cyborgs
- Mystic Artifacts
- Time Travel and more...
Villains and Vigilantes Campaign Headquarters
Created and maintained by Craig "Pandemonium" Griswold, pandemonium(at)elpasotel.net