Vehicle stats for Villains and Vigilantes
I have included stats
here for several more vehicles. The descriptions of these vehicles are not meant to be completely
definative, but should be adequate for game purposes. This is a work in progress, more vehicles
will be added as time permits. CP cost is included for use with the Rules Upgrade, standard
Villains and Vigilantes users should ignore CP cost.
| New Vehicles |
| Hit Points: | |
| Vehicle: | Weight: | Pass: | Cargo: | Speed(mph): | Disable: | Demolish: | Weap: | Equipt: | CP Cost: |
| HMMWV | 5000 | 1+5 | 3330 | 65 | 25 | 100 | | | 5 |
- HMMWV: High mobility, multi-purpose, wheeled vehicle. Also known as the Hummer or
HUMM-VEE, it was the "go anywhere, do anything" vehicle of the Gulf War. Modified versions were
produced for use as ambulances, reconnaissance, anti-tank, and gun tractor versions. In the
past few years a version has become commercially available. It looks like a large, wide,
enclosed jeep with cargo carried on a small cargo area on the rear of the vehicle. It is
15 feet long, 7 feet wide, and 5 feet 9 inches high.
Villains & Vigilantes Campaign Headquarters
by Craig "Pandemonium" Griswold, pandemonium(at)elpasotel.net
copyright 1997 by Craig Griswold
Villains and Vigilantes copyright 1982 Jeff Dee and Jack Herman