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Deathrider V&V villain

GHOSTWIRE

Print Version

Identity: Anthony Swift

Group Affiliation: None

Base of Operations: Secret HQ in Detroit

Side: Evil

Sex: Male

Age: 27

Height: 6'

Hair: Dark Brown

Eyes: Hazel

Level: 10th

Experience: 54,000

Training: +1 Damage w/ Lightning Control Device


POWERS:

1. Armour (Bio-Mechanical Cloaking Armour): ADR 118 (Type B). Ghostwire wears a suit of advanced technological armour that interfaces with his own physical and mental abilities. He has the following powers built into his armour:
        a. Darkness Control (Negative Bio-Field): Creates total darkness with a radius of 18". Range 48". Creating an area of darkness or rehaping an old one PR 2. Once created, costs no power to maintain. One action must be spent to create Darkness and an additional action is required each turn to maintain it. it costs only movement to reshape Darkness.
        b. Heightened Senses: [Computer Interface] Ghostwire can interface with computers and electronic devices with a mere touch. He can read/understand unencrypted information automatically. Encrypted info may be cracked and downloaded with a successful Inventing Roll. [Night Vision] Can see in the dark as well as daylight. This includes his own generated darkness.
        c. Life Support
        d. Non-Corporealness (Inverse Bio-Field): PR 4/hour. May float through the air at ground speed.

2. Heightened Intelligence A +15

3. Lightning Control Device ("Bio-Electrical Gauntlets"): Range 30", +2 to hit (inc1udes Training Bonuses), Damage 2d8+2 (includes Training Bonuses), PR 4/attack. Take Control of Electrical Devices: PR 4/attempt. Short-Out: PR 4/attempt. 30% of success.


CHARACTER DATA:

Weight: 166 lbs. Basic Hits: 4 Agility Mod: Nil
Strength: 13 Endurance: 15
Agility: 16 Intelligence: 28
Charisma: 24 Reactions from: Good: -4     Evil: +4
Hit Mod. (1.2) (1.8) (1.6) (1.6) = 5.5296 Hit Points: 23
Damage Mod.: +4 Healing Rate: 1.6
Accuracy: +2 Power: 72
Carrying Capacity: 307 lbs. Basic HTH Damage: 1d6
Movement Rates: 44" ground.
Det. Hidden: 20% Det. Danger: 24%
Inventing Points: 28.0 Inventing (84%):

Knowledge Areas:  Crime, Research/Technology & Scientist (Biology)

Origin and Background: (American) Anthony Swift was a research scientist studying the interface between man and machine. His work for the Frazier Horizon Institute brought in millions of dollars for the corporation. Anthony grew tired of doing all the work but not getting his cut of the profits.

          Anthony reworked some of his designs and secretly created his Bio-Mechanical Cloaking Armour and his various devices. He used his new found abilities to steal vital information from the Frazier Horizon Institute and its corporate rivals. Anthony has spent many years as a successful industrial spy. No secret is safe from him. Information is the new commodity. He steals secret info and sells it to the highest bidder.

Training Bonuses:
      2nd Level:  +1 Agility
      3rd Level:  +1 Damage w/ Lightning Control Device
      4th Level:  +1 Endurance
      5th Level:  +1 Accuracy w/ Lightning Control Device
      6th Level:  +1 Agility
      7th Level:  +1 Damage w/ Lightning Control Device
      8th Level:  +1 Strength
      9th Level:  +1 Accuracy w/ Lightning Control Device
      10th Level:  +1 Agility

Legal Status: American citizen with no criminal record.


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