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JO GRANT
Identity:  Josephine "Jo" Grant
Sex:  Female
Age:  21
Height:  5' 0"
Hair:  Blond
Eyes:  Green
Level:  3rd
Side:  Good
Experience:  5000
Training:  +1 HTH Damage
First Appearance:  'The Terror of the Autons' (Jan 2 - Jan 23, 1971)
Final Appearance:  'The Green Death' (May 19 - June 23, 1973)
1. Heightened Endurance A  +6
2. Heightened Charisma A  +6
3. Natural Weaponry (U.N.I.T. Combat Training):  +2 to hit (includes Training Bonus), +2 Damage.
4. Weakness (Reduced Agility):  9 points subtracted from Jo Grant's Agility score. This weakness is used to simulate Jo's clumsy behaviour.
Weight:  121 lbs. Basic Hits:  3 Agility Mod:  Nil
Strength:  11 Endurance:  16
Agility:  9 Intelligence:  13
Charisma:  16 Reactions from:   Good:  +2     Evil:  -2
Hit Mod. (1) (1.8) (1) (1.1) =  1.98 Hit Points:  6
Damage Mod.:  Nil Healing Rate:  1.2
Accuracy:  Nil Power:  49
Carrying Capacity:  179 lbs. Basic HTH Damage:  1d4
Movement Rates:  36" ground.
Det. Hidden:  10% Det. Danger:  14%
Inventing Points:  3.9 Inventing (39%): 
Knowledge Areas:  Escapology & Lockpicking
Origin and Background:  This version of Jo Grant is one from somewhere near the beginning of her time with the Doctor.
Living Legends  Skills:
 
Cost     Skills  (31 Pts) d20 or less
2     Charm 14-
2     Climbing 12-
2     Convince 14-
2     Cryptography 12-
2     Drive (cars) 12-
4     Escape Artist 13-
2     Jump 12-
4     Locksmith 13-
1     Navigation 11-
2     Photography 11-
2     Stealth 12-
2     Swim  
1     Tactics 10-
3     Trivia (U.N.I.T.) 13-
Training Bonuses:
 
2nd Level:   Education (+8 Skill Points)
3rd Level:   +1 HTH Accuracy
Notes: 
          Initial Skill Points at 1st level = I + 1d10.
          Education Training gives the character an additional 1d10 + I/10 (round up) Skill Points.

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