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MASTERMIND
Identity: Jason Wyngarde
Group Affiliation: The Brotherhood of Evil Mutants
Base of Operations: Asteroid M
First Appearance: (UNCANNY) X-MEN #4
Side: Evil
Sex: Male
Age: 44
Height: 5' 10"
Hair: Gray-black
Eyes: Black
Level: 3rd
Experience: 5000
Training: Illusion Authenticity (5% penalty on saving throw)
Powers:
1. Heightened Charisma A +6
2. Heightened Endurance A +6
3. Illusions (Type A): Mastermind can create illusions with visual, audible, odor, and taste components. PR = 4 per illusion created. Requires one action per turn to maintain (with +4 Power cost each maintenance phase). Alterations cost movement only. Non-players save vs. Intelligence on d100 per clue (with a -10% penalty per attempt - Training bonus) to determine that the illusion is not real.
4. Invisibility: Requires one action to become invisible with a PR cost of 1 per hour.
5. Weakness (Prejudice)
Character Data:
Weight: 140 lbs. Basic Hits: 3 Agility Mod: Nil
Strength: 11 Endurance: 18
Agility: 11 Intelligence: 14
Charisma: 18 Reactions from:   Good: -3     Evil: +3
Hit Mod. (1) (2.2) (1) (1.1) = 2.42 Hit Points: 8
Damage Mod.: -- Healing Rate: 1.5
Accuracy: -- Power: 54
Carrying Capacity: 219 lbs. Basic HTH Damage: 1d4
Movement Rates: 40" ground.
Det. Hidden: 10% Det. Danger: 14%
Inventing Points: 4.2 Inventing (42%):
Origin and Background: (American) See 'The Official Handbook of the Marvel Universe #8' (Deluxe Edition).

Areas of Interest: Performing Art (Carnival Mentalist) & Crime.

Legal Status: Citizenship unknown; no criminal record as yet
Notes: This is the version of Mastermind who fought with the Brotherhood of Evil Mutants against the classic X-Men. For the Dark Phoenix era Mastermind, I would make him level 6 and he would have a "mind-tap mechanism" that allowed him to project illusions directly into the victim's mind so only he/she could see them. This device also allowed him to monitor the subject's thoughts over a great distance (Mind Control Device).

Training Bonuses:
    2nd Level:  Illusion Authenticity (5% Penalty to Saving Throw)
    3rd Level:  Illusion Authenticity (5% Penalty to Saving Throw)