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PHANTOM LADY
Identity:  Sandra Knight
Group Affiliation:  All-Star Squadron, Freedom Fighters
Base of Operations:  Formerly Washington, D.C.; current base unrevealed
First Appearance:  POLICE COMICS #1
Side:  Good
Sex:  Female
Age:  22
Height:  5' 6"
Hair:  Black
Eyes:  Blue
Level:  4th
Experience:  9000
Training:  +1 Endurance
Powers:
1. Heightened Agility A  +10
2. Heightened Charisma A  +12
3. Heightened Intelligence A  +6
4. Heightened Senses Device (Goggles):  Her goggles allow her to see in the darkness that she creates.
5. Natural Weaponry (Olympic Athlete and a brilliant hand-to-hand combatant):  +3 to Hit (includes Training Bonus), +6 Damage (includes Training Bonuses).
6. Special Weapon (Black Light Ray Projector):  The Phantom Lady used her "black light ray" projector braclet (25 Charges per recharge) on her right wrist. If projected outwards, it blocks the normal spectrum of light from reaching the people trapped in the beam until the beam is switched off (Darkness Control: Range 66", Area Effected 16", PR 1 Charge per activation of the beam). If directed at the wearer, she became invisible to the surrounding viewers (Invisibility: PR 1 Charge per hour).
Character Data:
Weight:  128 lbs. Basic Hits:  3 Agility Mod:  Nil
Strength:  12 Endurance:  16
Agility:  22 Intelligence:  18
Charisma:  24 Reactions from:   Good:  +4     Evil:  -4
Hit Mod. (1.2) (1.8) (2.2) (1.3) =  6.1776 Hit Points:  19
Damage Mod.:  +3 Healing Rate:  1.2
Accuracy:  +4 Power:  68
Carrying Capacity:  213 lbs. Basic HTH Damage:  1d4
Movement Rates:  50" ground.
Det. Hidden:  14% Det. Danger:  18%
Inventing Points:  7.2 Inventing (54%): 
Knowledge Areas:  Inheritor, Research/Technology & Scientist (Black Light Research), Scientist (Physics)
Origin and Background: (American)  Sandra Knight was the beautiful young daughter of U.S. Senator Henry Knight and was a debutante in Washington, D.C., society. She had considerable scientific talent, and in the spring of 1941 Sandra was experimenting with an unfinished black light ray projector that Prof. Abraham Davis had originally been working on before he was kidnapped. She perfected Davis' black light ray projector and became the "Phantom Lady".
Legal Status:  American citizen with no criminal record.
Living Legends Skills:
 
Cost     Skills  (28 Pts) d20 or less
2     Charm 16-
1     Climbing 15-
2     Convince 16-
1     Dancing 14-
3     Escape Artist 16-
0     Intimidation 14-
1     Jump 15-
1     Locksmith 14-
6     Mechanics (Black Light Ray Projector) 18-
1     Oratory 14-
1     Physics 13-
0     Research 13-
0     Seduction 14-
2     Sleight-of-Hand 15-
4     Stealth 18-
2     Swim  
1     Tactics 13-
Training Bonuses:
 
2nd Level:   +1 HTH Damage
3rd Level:   +1 HTH Accuracy
4th Level:   +1 HTH Damage
 

Notes: 
        Initial Skill Points at 1st level = I + 1d10.
        Education Training gives the character an additional 1d10 + I/10 (round up) Skill Points.
 

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