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WHIRLWIND | |
| Identity: David Cannon | ||
| Group Affiliation: Member of the MAsters of Evil II, III, IV; former agent of Count Nefaria; former partner of Batroc, the Porcupine, the Trapster and Tiger Shark | ||
| Base of Operations: Mobile | ||
| First Appearance: (as Human Top) TALES TO ASTONISH #50, (as Whirlwind) AVENGERS #46 | ||
| Side: Evil | ||
| Sex: Male | ||
| Age: 28 | ||
| Height: 6' 1" | ||
| Hair: Brown | ||
| Eyes: Blue | ||
| Level: 4th | ||
| Experience: 9000 | ||
| Training: +1 Damage with Natural Weaponry Device (Wrist Blades) | ||
| Powers: | ||
| 1. Armour - Type B (Costume and helmet): ADR 50. | ||
| 2. Heightened Agility A +14 | ||
| 3. Heightened Endurance A +12 | ||
| 4. Heightened Strength A +10 | ||
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5. Mutant Power ("Spinning"): Costs only movement to activate, but must pay a PR cost of 1 per phase spinning. While spinning, Whirlwind has automatic Vibratory Defense and acts with a +13 Initiative bonus and +220" ground movement bonus. He has trained himself to perform various special abilities while spinning (all following PR costs are additional to the cost for spinning): 1) He can create a windscreen to protect himself from attacks (as per Force Field): Range 3", PR .5 per point repulsed. 2) He can also attack with a jet stream of air (as per Force Field Attack) with a Range 6", for 1d20 damage, at a cost of PR 2 per attack. 3) He is capable of flight at speeds of 528" (120 mph) at a PR cost of 3 per minute. |
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| 6. Natural Weaponry Device (Wrist Blades): +4 to hit (includes Training bonus), +6 damage. | ||
| Character Data: | ||
| Weight: 220 lbs. | Basic Hits: 5 | Agility Mod: Nil |
| Strength: 20 | Endurance: 25 | |
| Agility: 26 | Intelligence: 11 | |
| Charisma: 12 | Reactions from: Good: -1 Evil: +1 | |
| Hit Mod. (1.9) (3) (2) (1) = 11.4 | Hit Points: 57 | |
| Damage Mod.: +3 | Healing Rate: 3.5 | |
| Accuracy: +4 | Power: 82 | |
| Carrying Capacity: 1155 lbs. | Basic HTH Damage: 1d10 | Movement Rates: 71" ground, 291" spinning, 528" air. |
| Det. Hidden: 8% | Det. Danger: 12% | |
| Inventing Points: 3.4 | Inventing (30%): He has spent 1 invention point in designing his armour/costume. | |
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Origin and Background: (American) See The Official Handbook of the Marvel Universe (Deluxe Edition) #14. Areas of Interests: Crime, Performing Arts (Circus Performer) & Transportation (Chauffeur). |
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| Legal Status: Citizen of the United States of America with a criminal record. | ||
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Notes: The Whirlwind is also armed with shuriken (+2 to hit, HTH+1d3 damage) which he can propel at high velocities. The number of shuriken carried is unknown and must be determined by the GM.
Training Bonuses: |
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