Black Tip Sharks
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Identity: Carcharhinus limbatus
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Group Affiliation: None
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Base of Operations: Very common in the coral reefs and shallow lagoons of the tropical Indian and Pacific Oceans. Some have recently entered the Mediterranean.
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Side: Neutral
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Sex: Male
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Age: Unrevealed
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Height: Up to 6' long
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Hair: None
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Eyes: None
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Level: 4th
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Experience: 9000
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Training: n/a
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1. Heightened Senses: Like all sharks, the Black Tip Shark is very sensitive to electro-magnetic currents. It is believed this is how sharks navigate their way throughout the world's oceans. Their Detect Danger rolls are doubled when Magnetic Powers are involved.
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2. Natural Weaponry (Extremely Sharp Teeth): +2 to Hit, +4 Damage.
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3. Special Bonus: +20" to swimming speed.
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4. Weakness (Special Requirement): Sharks are an aquatic species and will drown if removed from their salt water habitat.
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5. Weakness (Vulnerability): A shark's sensitivity to elctromagnetic fields means it takes double damage from any Magnetic Blasts.
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Weight: 40 lbs.
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Basic Hits: 1
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Agility Mod: +4
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Strength: 12
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Endurance: 15
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Agility: 18
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Intelligence: Nonsentient
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Ferocity: 14
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Reactions from: Good: -1 Evil: -1
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Hit Mod. (1.3) (1.8) (1.4) (1) = 3.276
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Hit Points: 4
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Damage Mod.: +6
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Healing Rate: 0.4
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Accuracy: +5
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Power: 44
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Carrying Capacity: 63 lbs.
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Basic HTH Damage: 1d3
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Movement Rates: 63" swimming.
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Det. Hidden: 0%
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Det. Danger: 30%
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Inventing Points: n/a
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Inventing (n/a):
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Knowledge Areas: Hunting & Underwater Navigation
END SAVE: 12 (16)
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AGL SAVE: 13 (17)
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INT SAVE: n/a
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CHA SAVE: 12 (16)
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Origin and Background: (Carcharhinus limbatus) Black Tip Shark Sites include this site and this one.
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Legal Status: None.
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Training Bonuses:
2nd Level:
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+1 HTH Accuracy
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3rd Level:
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+1 HTH Accuracy
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4th Level:
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+1 HTH Accuracy
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Notes:
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XP Value (Captured/Defeated): 368 / 184
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