Villains and Vigilantes 2nd Edition
Typical Robot
Identity: various
Side: EvilSex: N/A
Experience: Level: 1
Age: 1-5Training:
Powers:
  • Robotic Body
  • Heightened Senses Device: Infrared Eyes
Weight: 325Basic Hits: 7
Strength: 25Endurance: 10
Agility: 8Intelligence: 8
Charisma: 10Hit Points ( 9 ):
Reactions from Good: -Evil: -
Damage Mod.: +1Healing Rate: 1.25
Accuracy: +2Power ( 53 ):
Carrying Capacity: 2702Basic HTH Damage: 1d12
Movement Rates: 43"
Det. Hidden: 8%Det. Danger: 12%
Inventing Points: .8Cash: $10
Inventing 24%:
Origin and Background: (Construct)
Legal Status:
Security Clearance:
Other Information:
Robots are not incredibly cheap, but they are expendible and do what they are told without question. Some supervillains prefer to use these mechanical musclemen as opposed to the real thing for just that reason. Expect them mainly to be used by megalomaniacs.

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